Other players

Input and system

Keys, the cursor, the clipboard, URLs, sounds and other plugins.

input

Keys are Windows virtual-key codes, the same as the key callbacks get (0x41 is A). For keys inside your own windows, see ui.is_key_down with ui.Key values.

Whether a key is held.
Every key held.
A key's name, like "F8".
The clipboard's text.
Puts text on the clipboard.
Whether the game window has focus.
Shows or hides the cursor.
Locks the cursor in place, or frees it.
Moves the cursor.

system

The system clock, in microseconds.
The game's process id.
Opens an http:// or https:// address in the browser.
Plays a sound: the contents of a .wav file, as read by files.read.

plugins

The other plugins loaded in the game (not Lua plugins), and events between plugins.

Every plugin: {display_name, file_name, visible_on_menu, enabled, visible}.
Turns a plugin on or off.
Shows or hides a plugin's window.
Sends an event to every plugin. Lua plugins get it in on_plugin_event.

log

Writes to the injector's log file rather than the console.

An info line.
A warning.